Here we bring 20 free ebooks for those studying and learning software design, testing and engineering. The books will not only help you understand various concepts on the subject but some of them will also guide you through the practical usage of various tools and processes. Read online, download and have fun. |
by Tim Berglund - O'Reilly Media , 2013
The book explains the concepts of Gradle that helps you build and test the softwares written in Java and many other languages. The book provides numerous code examples to use with Gradle, the open source project automation tool that's getting a lot of attention.
by Vishnuvarthanan Moorthy - Smashwords , 2013
This CMMI Implementation Guide is a reference for anyone fascinated for implementing CMMI in their organization. The aim of this book is, to supply insight in to CMMI Implementation phases and best practices to be followed during this journey.
by Mitchell Hashimoto - O'Reilly Media , 2013
The book explains on insights and usage of Vagrant which is a must-have tool for developers and ops engineers. This open source software helps to quickly build a virtual machine for any purpose which includes a fully provisioned development environment right on your desktop.
by Abel Avram, Floyd Marinescu - Lulu.com , 2007
This book could be a short, quickly-readable outline and introduction to the basics of Domain Driven style; it doesn't introduce any new concepts; it tries to shortly summarize the essence of what Domain Driven Design is.
by Chris Nodder - O'Reilly Media , 2012
The book explains at how web and application design can be used by making use of psychological principles to persuade the viewer to act. Features include: Examples of evil designs from around the Web; Introduction to the psychology of persuasion; etc.
by Pavel Solin, Salih Dede - FEMhub Inc. , 2012
This textbook will let you discover the power of procedural and object-oriented programming with Karel the Robot and Python. After taking this course, you will have solid theoretical knowledge and vast practical experience with programming.
by Stephen Bloch - College Publications , 2010
Picturing Programs is a textbook for beginning computer programming, not directed towards learning a particular programming language, but rather at learning to program well. This book can be used at the high school or college level.
by Qi - thecodelesscode.com , 2012
An illustrated collection of (sometimes violent) fables concerning the Art and Philosophy of software development, written in the spirit of Zen koans. (For three days and nights the Java master did not emerge from his cubicle ...)
by Agner Fog - agner.org , 2012
These manuals describe everything you need to know about optimizing code for x86 and x86-64 microprocessors, including optimisation advices for C++ and assembly language, details about the microarchitecture and instruction timings of processors.
by Kevlin Henney - O'Reilly Media , 2010
Tap into the wisdom of experts to learn what every programmer should know, no matter what language you use. With the 97 extremely useful tips for programmers in this book, you'll expand your skills by adopting new approaches to old problems.
- Wikibooks , 2011
This document will focus on optimizing code to run faster. The intended audience of this text are software developers, primarily programmers who know at least one programming language well enough to write moderately complex programs.
by Mark Watson , 2009
The goal of this book is to encourage the reader to step back and reevaluate how they design and write software systems. Although the book is about Software Development, it is also about working in the IT field, dealing with competition, etc.
by Gary Marrer , 2009
Written for students who are preparing for their first computer programming language class. The topics are presented in an easy to understand fashion with special emphasis on the fundamental concepts necessary to develop quality software programs.
by Kenneth Leroy Busbee - Connexions , 2011
The approach of this course will be to take the student through a progression of materials that will allow the student to develop the skills of programming. This textbook covers modular/structured programming fundamentals.
by Anoop Madhusudanan , 2009
The objective of this book is to introduce software design patterns to you in a simple, human readable, and funny way — in the context of designing a soccer engine — By discussing the thought process behind applying design patterns.
by Derick Bailey - LosTechies.com , 2009
S.O.L.I.D. is a collection of best-practice design principles which can be applied to your design, allowing you to accomplish various desirable goals such as loose-coupling, higher maintainability, intuitive location of interesting code, etc.
by David Longstreet - rebootrethink.com , 2011
This book takes a fresh look at software development. It is informative, funny, witty, and takes a lively and engaging look at issues facing any software development organization. In addition, it examines music, architecture, and industrial design.
by Dustin Boswell, Trevor Foucher - O'Reilly , 2010
This book focuses on the nuts and bolts of programming, with simple and practical techniques you can use every time you sit down to write code. You'll find tips throughout the book, with easy-to-digest code examples and helpful illustrations.
by Dave Hoover, Adewale Oshineye - O'Reilly Media , 2009
These patterns address difficult situations that programmers, administrators, and DBAs face every day. The book also approaches software development as a means to personal fulfillment. Discover how it can help you make the best of your career.
by Alan G Carter, Colston Sanger , 1999
The purpose of this text is to recapture, explore and celebrate the Art of Computer Programming. Chapters: Thinking about Thinking; Thinking about Programming; The Programmer at Work; Customs and Practices; Design Principles; Prudence and Safety.
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